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Normalize audio loudness

As loud as the platform expects, no louder, no quieter.

Runs on your device, nothing is uploaded

or drop it here, or paste from the clipboard

MP3, WAV, M4A, FLAC, OGG, MP4, MOV, MKV or WebM · measured on your device

At a glance

Method
Loudness normalization in LUFS with a true-peak limiter, not simple peak normalization.
Targets
−14 LUFS (streaming), −16 (podcasts, Apple), −23 or −24 (broadcast), or any level from −40 to −5.
Peak ceiling
Choose from −0.5 to −3 dBTP; each preset picks a sensible default.
Saves
WAV (16 or 24-bit), MP3 (192 to 320 kbps) or M4A (128 to 256 kbps).
Checked
After saving, the new file is decoded and re-measured, so the “after” figures are real, not predicted.
Privacy
Measured and adjusted on your own device; unreleased mixes stay with you.

How to do it

  1. 1

    Open your audio

    A song, a podcast episode, a voice-over, or a video, whose soundtrack is measured.

  2. 2

    Read the measurement

    See the integrated loudness, the true peak and how the file compares with each platform's target.

  3. 3

    Pick a target

    Choose a preset or a custom LUFS value. The panel shows how much the level will change and whether limiting is needed.

  4. 4

    Normalize and download

    Compare the before-and-after numbers, listen, and save the new file. Your original stays untouched.

Peak normalization vs. loudness normalization

Classic peak normalization turns a file up until its loudest sample reaches a set level. It's simple, but it says nothing about how loud the audio sounds: one handclap or popped “p” can stop the rest of a quiet recording from being raised at all, and matching peak levels tell you nothing about whether two files will sound equally loud.

Loudness normalization measures perceived loudness across the whole file in LUFS, using the ITU-R BS.1770 method that streaming services and broadcasters rely on, then applies one gain change to hit a target. That's what this page does. When reaching the target would push peaks too high, a look-ahead limiter holds just those peaks under your ceiling.

Which target should you pick?

  • −14 LUFS: Spotify's documented playback level, and about where YouTube's normalization lands. Louder uploads are simply turned down, so mastering hotter gains you nothing.
  • −16 LUFS, the usual podcast target; Apple Podcasts asks for −16 LKFS, give or take 1 dB.
  • −19 LUFS, an option some producers use for mono podcasts, which sound louder than stereo at the same reading. Enter it as a custom target.
  • −23 or −24 LUFS: European (EBU R128) and US (ATSC A/85) broadcast.

Making a voice-over for a video? Use the target of the platform where the video will live. For YouTube that means about −14 LUFS: a much quieter mix can sound weak next to the videos around it.

Making a quiet recording louder

Raising a quiet recording is the most common reason to normalize. Before you commit, the panel shows exactly how much gain is coming and whether peaks will need limiting. A few decibels of limiting is inaudible; if it warns about much more, the audio will start to sound squashed. Choose a slightly lower target, or tame the loudest moments with Volume in the audio editor first.

Two things normalizing won't do. It won't balance a loud host against a quiet guest, because the whole file moves by the same amount. And it won't clean up noise: turn a recording up and its hiss and room hum come up with it.

Saving the result

Save WAV for a master or a strict delivery spec, since it can't add peaks of its own. MP3 at 320 kbps or M4A at 256 kbps is ready to upload as it is. Lossy encoding can nudge true peaks up slightly, so the result card re-measures the saved file and tells you if it crept over your ceiling. Files with more than two channels are saved as WAV to keep every channel.

Working from a video? Its soundtrack is measured and saved as audio only, so put the new file back under the picture in your editor. If only the format needs changing, the audio converter leaves the level alone; to cut or fade before normalizing, the MP3 cutter is the quickest route.

Questions people ask

What does normalizing audio actually do?

It changes the level of the whole file by one fixed amount so its loudness lands on a target, such as −14 LUFS. Nothing about the balance or the dynamics changes; only peaks that would cross your ceiling are limited.

Should I normalize to −14 or −16 LUFS?

−14 LUFS for music and video on streaming platforms (Spotify's documented level, and about where YouTube lands); −16 LUFS for podcasts and spoken word, which is what Apple Podcasts asks for. Broadcast deliveries have their own targets of −23 or −24 LUFS.

Will normalizing make my audio distort?

No, the limiter keeps true peaks under the ceiling you choose, so nothing clips. When reaching the target takes heavy limiting, though, the audio can lose punch; a slightly lower target avoids that.

Can I normalize several files to the same loudness?

Yes, one at a time: run each file with the same target and ceiling, and they'll all match. That's the easiest way to even out a playlist or a run of podcast episodes.

Does normalizing remove background noise?

No. It turns the whole recording up or down, noise included. Deal with noise before normalizing, ideally when you record.

Can I normalize the sound of a video?

You can measure and normalize it here, but the result is saved as an audio file. Bring that file back into your video editor to replace the original soundtrack, or extract the audio first if you need it in another format.